﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;


public class Brave : Character
{
    public Brave()
    {
        m_Kind = CharacterKind.CHARACTER_SD;
        m_Name = "沙雕";
        m_Describe = "你是一个沙雕，你放技能总是能比别人快20%。";
    }
    public override CharacterKind InitShip(Ship ship)
    {
        ship.m_SkillCoolingTimeMaxMultiply -= 0.2f;
        return m_Kind;
    }
}